Joy, Laughter, and Gaming: Celebrating the Three Black Halflings Podcast

Let’s be honest: There is a very large, plentiful selection of D&D podcasts out there. We, the Triad Gaymers, feel that is the way the world should be.

However , in these very uncertain and often depressing times, things such as laughter, joy, and authenticity are highly valued commodities. In our opinion, that is where Three Black Halflings rolls a Nat 20.

We stumbled across TBH via their active and fun Twitter feed. The description at the time was more than enough to put them into the queue of new content consume.

TBH features trained actors Luyanda Unati Lewis-Nyawo, Jeremy Cobb & Jasper William Cartwright as they “discuss all things Dungeons & Dragons” and delve “into black culture within the incredible world of DnD, homebrewing ideas, bringing Wakanda into Rivendell, and sharing tales of the table.” In their earlier descriptions, they attributed themselves with an over-abundance of Charisma, and trust us, their stats prove there was truth in that advertising.

We were very intrigued.

While we started with episodes 4 and 5, it was about no more than 10 minuets in to our first episode that we were determined to binge as much of this as possible. We quickly reached the point where we now look forward to their weekly Wednesday postings of a new episode.

Their latest episode (at time of publication), Trash Puppies and Cheese, was an amazing example of their undeniable likability as well as their truly insightful approach to all things Dungeons and Dragons.

One of the strongest and most prominent threads in the wonderful tapestry that is TBH is that they are truly inviting you on their personal and shared journeys into the world of DnD, from both the perspective of a player and as a DM. Their recounting of their experiences and the learning from those experiences is thorough, informative, and very genuine and heartfelt.

During this particular episode, Jasper and Jeremy discuss world creation as a DM. They offer amazingly insightful advice for budding DMs that resonated with us not only as TTRPG players/DMs, but also as gaming content creators.

The Halflings touch on not stressing out about world creation and covering every detail, but allowing yourself to use things such as pre-made tables and town generators (which you can just feel the joy from Unati when she discovers this during this episode).

They also touch on the use of organization and tools such as Trello, which we ourselves have had some success with with our friends over at the Stalwart Companions. (And yes, Trello, you should sponsor these nice folx!)

Another concept these three explore is not solely relying on just your skill-set as a DM to create the world, but rather allowing the process be collaborative and influenced by your players through questioning their relationships with NPCS and aspects of the setting that they connect with. What really resonated with us was the advice on not torturing yourself by constantly comparing yourself to people like Matthew Mercer or Brennan Lee Mulligan, but to trust yourself, your process, and your collaboration with the players.

What we enjoy most about TBH is the sheer joy, energy, and enthusiasm that these three radiate during each and every episode. These three are not only providing insightful and informative explorations of DnD, but you can tell by the laughter that they are enjoying every minute of it.

Let’s face it, these nerds are having a frak-ton more fun than most people, and it shows in the energy and more importantly in the quality of their content.

The thing about each episode is that you have absolutely no idea when they’re going to actually get to the topic du jour, but you dare not leave because you’re sitting on the edge of your seat waiting for them to get there, all the while having an absolute blast doing so.

Also, through out each episode, they drop these wonderful tidbits about their gaming sessions that make you really want to have them record those as well. Also, we just have to know why the Bard was stuck polymorphed into a shark at the time of a character death.

We’re not sure about you, but we’d listen/watch that show.

In regards to this most recent episode, it took them 10 more minuets of laughing and fun to even end the episode, and frankly, we’re here for that.

So if you’re into TTRPGs, just need some good laugh energy, or both, begin your quest with the Three Black Halflings Podcast.

But don’t take just our word for it. Listen for yourself:

Outlaws & Obelisks: Episode Four – "Apocalyptic Ooze Encounter" Three Black Halflings | A Dungeons & Dragons Podcast

Danger, intrigue, and horror ensue as our heroes jump into action to defend a mysterious stranger from the monstrous creature that menaces her! Content Warning: Body Horror and Child Endangerment Detailed Description: We begin by having everyone offer their version of what they think the show (which was unnamed at the time of recording) should be called. Connie suggests "Gunslingers & Gaybies" (gay babies) and "Hushi & the Halflings", Jasper offers "The Adventures of Rustbucket & Friends", and Jonny proposes "Onuris Budge & the Budgerigars". After the introductions, the session begins as the party sees Unati's mysterious new character on a railway track, firing her obsidian black rifle at a bizarre creature. Its main body is a huge red and black mass of ooze, and it has spawned several ooze-y black and red humanoid figures that call out to Unati's character. Each of these figures is connected to the main body by thin tendrils that stretch along the ground. Despite Budge's light protests, the party decide to help her out and everyone rolls initiative. Unati's character uses her rifle to fire two Eldritch blasts at the creature, hitting it with both despite disadvantage. Her blasts evoke pure death: black and deep purple with blue flames on the edges. As they get within 5 feet of the creature, the space around them seems to warp and bend them strangely, but they slip through anyway and slam into the creature. Unati rolls max damage against the creature, to the delight of everyone present. She then casts Spirit Shroud, summoning forth deathlike flame spirits which begin flitting around her. Rust is immediately attracted to Unati's character, but then realizes the attraction may stem from his mentor, whose memories he carries. Pushing through his confusion, Rust takes cover behind a rock and fires his Peacemaker twice at the creature, only managing to hit once due to the disadvantage imposed by the bizarre warping effect that surrounds it. The creature tries to retaliate by using some kind of psychic power against Unati's character, which she manages to resist. Hushi then pierces the creature with a Mind Spike, using their Chronal Shift so it fails the save. As their spell pierces the creature, Hushi is nearly overwhelmed by a chorus of wails that attempt to make a connection with their mind. Shaken, Hushi also cast Soul Blade, making their sword temporarily magical. The creature tries to retaliate by using its psychic power against Hushi, but they manage to resist its effect. The creature stretches up into the air and slams two gooey tendrils down onto Unati's character, dealing her 40 points of damage and rendering her unconscious. As the party reels in shock at the power of this creature, Nebet stabilizes Unati's character with Spare the Dying, then brings her back up with Healing Word. Budge attempts to make the creature vulnerable with Faerie Fire, but the creature resists the effect. Infuriated, Budge calls upon the spirits he follows, transforming his hands into crocodile jaws as he flies into a Rage and charges at the creature. Unati's character casts a spell called Hunger of the Bone Eater, enveloping the creature's main body in a pair of obsidian black jaws that extend from the ground and close over it, blocking it from view. Squelching, crunching, crackling, and the screams of the damned emit from the mass and echo around the cavern. Rust attempts to shoot the tether connecting one of the humanoid creatures to the main body, but his gun misfires and jams. Rather than un-jam it, he draws his sword and charges towards the creature, but he misses again as he swings down at the tendril. As a bonus action, he casts Sanctuary on Unati's character, surrounding her with a floating mirror that reflects light in the eyes of anyone who tries to attack her. The creature then tries to use its mysterious psychic power on Budge, but he resists as well. People are resisting all over the place! Hushi rolls an Insight check to try and discern the nature of the humanoid figures the creature is manifesting, but can only tell that the figures probably aren't railway workers because some of them are children. Frustrated, Hushi fires a 2nd level Ice Knife into the creature, damaging it and exposing that the tethers are invulnerable as long as the main body survives. Finally, Hushi asks Unati's character her name, which is revealed to be Panya. On the creature's turn, it's immediately damaged by Panya's spell. With the damage piling up, the creature misses Tovo with a tendril but manages to hit Budge. As the tendril slams into Budge, he receives a vision of that fateful day when The Calamity occurred. The sky flashes a series of unnatural colors and textures. Panic is everywhere. Budge even hears people repeating the very same things he's heard the ooze-y humanoid figures say, and he realizes he's seeing all of this from the perspective of a child. As the vision ends, the creature again uses its psychic power on Hushi, and this time Hushi fails the saving throw. Hushi feels an intense sucking sensation as the creature rips memories out of their head. The damage renders Hushi unconscious and they drop all everything they're holding before collapsing to the ground facedown. Thankfully, Nebet, ever the MVP, flies over and revives Hushi with Cure Wounds, returning all of their dropped items in the process. Budge, enraged by the shocking vision the creature gave him, uses Wild Shape to transform into an Atlas Bear and attacks the creature. He clamps his crocodile jaw arms onto the creature's central mass and goes into a crocodilian death roll, completely shredding its body. As Budge rips the creature apart, he sees flashes of memories that this creature has absorbed. Budge realizes that these memories come from a variety of people, and that he can choose to connect with one of them if he wants. He enters the memory of the little girl he saw in his previous vision, and he begins to understand that this memory is the last thing the little girl ever experienced before the creature absorbed her. He calls out to the child, telling her to flee, but she doesn't know how. Budge watches in horror as The Calamity's shockwave hits and everyone is altered in horrific ways. As the people around him die, their spirits emerge from their bodies. Each holds a feather in one hand and a heart in the other. The little girl says that the heart and the feather she's holding seem to weigh the same, and asks if that means she can leave. Unfortunately, she seems rooted to the spot, unable to pass on. Budge grasps her hands and tries to comfort her. As he does this, he sees one man's body undergo a disturbing and elaborate transformation that seems to offer brief glimpses of other worlds, most notably a cold and desolate place that's full of stars. As the transformation stabilizes, Budge realizes that the man has transformed into the very creature that Budge was just fighting. The creature senses Budge and the little girl, and begins slithering towards them. Things begin to click into place as Budge realizes two things: 1. All of this already happened years ago. The Calamity killed this little girl and everyone around her, and their spirits were all absorbed by this creature. 2. Somehow, Budge's consciousness has somehow been transported through time, allowing him to interact with the past. And that means he might be able to change history. Budge decides to do everything he can to try and save this little girl. He calls upon his spiritual connection and succeeds on a DC 18 Insight check to encase the child in a watery shield of magical protection just as the creature begins to ooze its way over Budge's spectral body, enveloping him completely. Budge's consciousness suddenly returns to the present moment. As the party tries to check on him, Budge feels something alien slithering around underneath his skin. Before he can react, he hears a voice inside his head. It's the voice of the little girl! "M-Mister? Where am I? Where's my mom? Mister, where's my momma?" As Budge drops Wild Shape, he groans out, "awwwww, fuck!" To Be Continued in Episode Five If you enjoy this podcast please help us out by leaving a review and sharing it with your fellow adventurers. Want more 3BH in your life? You can now buy merchandise here!  Support us on Patreon at for your Shirefolk Shoutout and Bonus Episodes including Campfire Chats where we dive into each episode of Outlaws & Obelisks  Connect with us on Twitter, Instagram, and Facebook @tbhalflings, on our Discord, or email See for privacy information.
  1. Outlaws & Obelisks: Episode Four – "Apocalyptic Ooze Encounter"
  2. "Hey DM…" – A Guide to Artificers
  3. Outlaws & Obelisks: Episode Three – "Slowdown Sojourn"
  4. “Sweetness and Spice” – Family Dynamics in D&D
  5. Outlaws & Obelisks: Episode Two – "Showdown at Squeaky Gate"

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